Abstract_Heeseok Lee

Project name: Hide and Seek


When a light ray is incident upon a reflecting surface, the angle of reflection is equal to the angle of incidence. Both of these angles are measured relative to a normal drawn to the surface. The incident ray, the reflected ray, and the normal all lie in the same plane. Mirror always makes reflection and I am going to use this reflection of mirrors to make an art. There will be many mirrors in different locations and angles in a room. As persons enter in a mirror room, he/she needs to find a blind spot, which mirrors cannot reflect him/her. The purpose of  set-up of art is to make people to enjoy this hide and seek game as they get the idea of how science of reflection works.


Comments are closed.