Drawing : UCLA D|MA 23 : Spring08

Lecturer: Sue Huang, TA: Chris O'Leary

Tutorials
Maya Tutorial 1: Working with Basics of Maya

Setup

Select the Polygon section of Maya, hit F3 button on the keyboard, or choose from upper left, status line.

Hit Spacebar, this is a shortcut to display four views, or the Hot Box, if you hit it again it will display one view, the one the mouse was last over.

Make sure the select by object type button is selected in the status line near the top. This lets you pick objects.

Playing with Perspective and Surfaces

Hit Alt + the left mouse button rotates the camera view or panel.
Hit Alt + the middle mouse button tracks any view or panel.
Hit Alt + the left and middle button dollys any view or panel.
Include the shift key to make the moves gestural, i.e. constrained to horizontal or vertical.

Under the perspective view, choose View->Camera Attribute Editor (opens the dialogue window).

Experiment with the Angle of View and Focal Length. A normal view is a Focal Length of about 52.

Choose Environment and slide the Color adjuster to white.

Hit 4-key display active window wireframe.
Hit 5-key display active window shaded with default lights.

Under the perspective view, choose Shading and select on Wireframe on Shading.