Professor Casey Reas, TA Sean Dockray

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8 Readings

Most of the text can be distributed via PDF or handout. There are three texts that are certainly in copyright and in print and I will have a reader made at one of the local copy places. This is for Eco, McCullough, Weschler.


// 1 --------------------------- (Handout/Web)

Introduction

A. Reichart, Jasia. Cynbernetic Serendipity
Computer Art pp. 70-71

B. Reas, C.E.B. "Programming Media"
pp. ??-??

Online:
http://www.aec.at/en/archives/...
http://reas.com/texts/programmingmedia.html


// 2 --------------------------- (Handout/PDF*)

Systems & Programmes

A. Ashby, W. Ross. Design For a Brain
Dynamic Systems. pp. 13-17

B. Gerstner, Karl. Designing Programmes
Introduction. pp. 6-27


// 3 --------------------------- (PDF)

Behavior

A. Brooks, Rodney A. Cambrian Intelligence
Intelligence Without Reason. pp.79-101

Online:
http://people.csail.mit.edu/u/b/brooks/public_html/papers/AIM-1293.pdf

Related: Sims, Braitenberg, Walter


// 4 --------------------------- (Handout)

Collection of artists statements regarding process, systems, machines

A. Munari, Bruno. The Machine Must Become a Work of Art, 1952

B. Haacke, Hannes. Artist Statement, 1965

C. Takis. Excerpts from a dialogue between Takis and Guy Brett, 1965

D. LeWitt, Sol. Sentences on Conceptual Art, 1969

E. Reich, Steve. Music as a Gradual Process, 1968


// 5 --------------------------- (Book**)

A. Eco, Umberto. The Open Work
The Poetics of the Open Work. pp. 1-23.


// 6 --------------------------- (Book**)

Computers are a unique medium

A. McCullough, Malcolm. Abstracting Craft
Medium. pp. 193-219


// 7 --------------------------- (PDF)

Software Culture

A. Fuller, Mathew. Behind the Blip
Behind the Blip: Software as Culture. pp. 11-37

Online:
http://www.autonomedia.org/behindtheblip/blip-sample.pdf


// 8 --------------------------- (Book**)

Artistic Process / Interdisciplinary Collaboration

A. Weschler, Lawrence. Seeing Is Forgetting the Name of the Thing One Sees
Art and Science. pp. 123-137


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Recommended Books:

Braitenberg, Valentino. Vehicles: Experiments in Synthetic Psychology. MIT Press. 1984
Concise and elegant thought experiments regarding evolving hypothetical machines.

Brooks, Rodney A. Cambrian Intelligence: The Early History of the New AI. MIT Press. 1999
Collections of essays from AI pioneer defining the "new AI" focusing on a behavior-based approach.

Burnam, Jack. Beyond Modern Sculpture. George Braziller, 1967

Gere, Charlie. Digital Culture. Reaktion Books, London. 2002
Excellent consise history of the social and cultural impact of digital technologies from the origins of computers to the turn of the Millenium.

Eco, Umberto. The Open Work. Translated by Anna Cancogni. Harvard University Press. 1989

Fuller, Matthew. Behind the Blip: Essays on the Culture of Software. Autonomedia, Brooklyn. 2003

Hulten, Pontus. The Machine, As Seen at the End of Mechanical Age. New York Graphic Society, Greenwich, Connecticut. 1968
Catalogue of an exhibition to be held at the Museum of Modern Art, 25 Nov 1968 - 9 Feb 1969

Maeda, John. Maeda@Media. Rizolli, New York. 2000
Retrospective of Maeda’s print and interactive work 1995-2000.

Maeda, John. Creative Code. Thames & Hudson. 2004
Retrospective of the Aesthetics + Computation Group at the MIT Media Lab 1996-2001.

McCullough, Malcolm. Abstracting Craft: The Practiced Digital Hand. MIT Press. 1997

Nyman, Michael. Experimental Music: Cage and Beyond. Cambridge University Press. 1999

Popper, Frank. Origins and Development of Kinetic Art. New York Graphic Society, Greenwich, Connecticut. 1968.

Reichardt, Jasia. Cybernetic Serendipity, The Computer and the Visual Arts. Frederick A. Prager, 1969
Exhibition catalog from influential 1968 exhibit at the ICA, London.

Weschler, Lawrence. Seeing Is Forgetting the Name of the Thing One Sees: A Life of Contemporary Artist Robert Irwin. University of California Press. 1983

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Recommended Papers, Essays:

Walter, W. Grey. "An Imitation of Life." Scientific American, p42-45. May 1950

Maeda, John. "The South Face of the Mountain." Technology Review. July/August. 1998

Reas, C.E.B. "Programming Media." CODE - The Language of Our Times. Hatje Cantz Verlag. 2003

Sims, Karl. "". ??

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Sites:

http://www.medienkunstnetz.de/