player’s handbook for class 11/24

hey all!  please read through this and pick a character you would like to play in the adventure we’re playing on Tuesday
Overview: Welcome, brave adventurers, to the wastelands of Wizeria!
This long abandoned kingdom of lost magicks and ancient technology
holds many challenges for you! However, amidst the dangerous wilds,
arcane ruins and labyrinthine dungeons of Wizeria, you [...]

Notes on Laser Cutter

Summary of Peter’s demo:
Laser cutting is performed by a lab technician – the turn around may be a couple days.
You must submit an Adobe Illustrator File (details below). The Cost is $25 for 10 minutes of cutting – small files may execute in less than a minute.
materials: wood is more risky than acrylic, but sometimes [...]

Proverb Game Comment Data Compiled

Rock Band Comment Data Compiled

Proverb Game Comments

Black Sheep
How original was the gameplay?
1.It really is like charades but with a new twist.
2.
3.The charades style game is derivative but the idea that everyone acts and the odd man out is identified is a unique element that I haven’t seen.
How Functionally well designed were the physical game elements?
1.The hanging tags are really neat. So [...]

Rock Band Comments

Battle of the Rock Bands
How original was the gameplay?
1.I felt like building notes was fairly interesting, plus the unconventional movement patterns.
How Functionally well designed were the physical game elements?
1.Quite well designed except that the colored “notes” blew away easily and were difficult to pick up. Perhaps you can make a larger version of the game [...]

Proverb Game Evals!

here

Rock Band Game Review Forms

Here’s the form

game revision

I decided to revise my rockband game and make it a bit easier to play by adding more repeating tap patterns. Oh and the tap and lyric portions are now one piece Here are some of them: 

reading notes #4

 
 
1.  An example of a game that has embedded and emergent narrative is the Halo series. In particular, Halo3 begins with the embedded elements such as a pre-existing storyline and intro video clip. There are also a series of video clips in between/during the levels that explain and enrich the game play.
 
2. a. Narrative descriptors [...]