// Desma 28: Project 2
// Dynamic Zebra Print: Geometry of Nature + Design
// Wayne Fan
// November 5, 2006
void setup(){
size(600,600);
background(#ffffff);
smooth();
}
import processing.pdf.*; // PDF capture
boolean record = false;
void draw(){
if (record) {
beginRecord(PDF, "frame-####.pdf"); // capture
}
float color_s = mouseX*0.1; // saturation variable
float color_b = mouseY*0.05; // brightness variable
colorMode(HSB, 360, 100, 100);
fill(30,color_s , color_b); // color
noStroke();
//fill(#000000);
background(#ffffff);
beginShape(); // shape 1
vertex(0, 390-(mouseX*0.05));
vertex(0, 510+(mouseX*0.2));
vertex(70-(mouseX*0.1), height);
vertex(160-(mouseX*0.1), height);
endShape(CLOSE);
beginShape(); // shape 2
vertex(0, 175-(mouseX*0.1));
vertex(0, 300-(mouseX*0.02));
vertex(150-(mouseY*0.05), 410+(mouseX*0.05));
vertex(225-(mouseX*0.1), height);
vertex(300-(mouseX*0.1), height);
vertex(250-(mouseX*0.15), 380);
vertex(145-(mouseY*0.08), 270);
endShape(CLOSE);
beginShape(); // shape 3
vertex(0, 30);
vertex(0, 110-(mouseY*0.05));
vertex(250, 280+(mouseX*0.21));
vertex(337-(mouseX*0.11), 445);
vertex(350-(mouseX*0.1), height);
vertex(407, height);
//vertex(407+(mouseX*0.02), 560); // teeth
//vertex(407, 530);
//vertex(407+(mouseX*0.02), 500);
//vertex(407, 470);
//vertex(407+(mouseX*0.02), 440);
//vertex(407, 410);
vertex(407+(mouseX*0.02), 410-(mouseX*0.02));
vertex(400+(mouseY*0.08), 330-(mouseY*0.06));
vertex(311, 227+(mouseY*0.13));
vertex(224-(mouseY*0.12), 137);
endShape(CLOSE);
beginShape(); // shape 4
vertex(0,0);
vertex(124, 64);
vertex(261-(mouseY*0.135), 94);
vertex(430-(mouseY*0.2), 280-(mouseX*0.1));
vertex(454, 276-(mouseX*0.1));
vertex(447, 38);
vertex(435, 0);
vertex(370-(mouseY*0.1), 0-(mouseX*0.16));
vertex(400-(mouseY*0.1), 30-(mouseY*0.16));
vertex(415-(mouseX*0.1), 150-(mouseY*0.16));
vertex(390-(mouseX*0.1), 151-(mouseX*0.1));
vertex(350-(mouseY*0.1), 70);
vertex(255+(mouseX*0.05), 40);
vertex(70+(mouseY*0.3), 0);
endShape();
beginShape(); // shape 5
vertex(465, 0);
vertex(506-(mouseX*0.07), 60);
vertex(510+(mouseX*0.07), 235);
vertex(463-(mouseY*0.05), 314+(mouseY*0.15));
vertex(460-(mouseY*0.03), height);
vertex(500, height);
vertex(540-(mouseX*0.05), 390);
vertex(580+(mouseX*0.05), 186);
vertex(560+(mouseY*0.1), 0);
endShape();
beginShape(); // shape 6
vertex(width, 310-(mouseY*0.05));
vertex(540-(mouseY*0.05), height);
vertex(572+(mouseX*0.05), 600);
vertex(width, 515);
endShape();
if (record) {
endRecord();
record = false;
}
}
void mousePressed() {
record = true;
}