// Henry DeBey
// Exercise 3c.
// 11. 15. 04
float[] mx;
float[] my;
float temp;
void setup() {
size(300, 300);
background(255);
mx = new float[width];
my = new float[width];
framerate(60);
}
void draw()
{
//rands[0] = mouseX;
for(int i=width-1; i>=1; i--) {
mx[i] = mouseX/i;
my[i] = mouseY;
}
for(int i=0; i<width; i++)
{
temp = (mx[i]/300)*255; //finds a percentage of the screen and makes it a percentage of 255
if(mousePressed == true)
{noStroke();
rect(0, 0, 300, 300);}
else
{stroke(temp, 240, 240);}
line(mouseX, 220, mouseX, 0);
line(mouseX*4, 100, mouseX*4, 280);
stroke(temp, 20, 40);
line(mouseX*2, 120, mouseX*2, 90);
line(mouseX, 230, mouseX, 190);
stroke(temp, 250, 60);
line(mouseX*3, 270, mouseX*3, 50);
line(mouseX, 300, mouseX, 90);
}
}